Join date : 2014-01-22
Posts : 665
Age : 30
|Subject: How to get my encodes to play on PS3, Xbox, or other supported device without converting or re-encoding Mon Aug 25, 2014 2:34 am|| |
As your probably aware, PS3 and Xbox do not support MKV format unless Jailbroken or Modded, which you may not wish to do, or their streamed over a Home Network, which can be a pain to set up for those who aren't experienced with networking and computers. My encodes and many other encodes nowadays are in an MKV container so they wont work on PS3 or Xbox unless taken out of it and put into a container PS3 or Xbox are capable of playing like MP4 for example.
Ever since I did Sword Art Online I recently started using a higher quality audio setting and its also now AAC-LC audio format, which is compatible with PS3 and Xbox. My older ones seem to work as well, I haven't had any problems with either of them.
I used to just use a converter and it re-encoded my videos to Xvid with MP3 audio so I could play on my PS2 or PS3. It looked great but it had obvious cubes dancing around in the dark areas on certain scenes from the conversion and codec change even if the bitrate was really high.
You can follow these simple steps to get them to play on your PS3 or Xbox and not have to lose any quality or change anything at all.
Heres some links to the stuff you will use so you don't have to go looking around.
1. Use MKVExtractGUI that comes with MKVToolNix and load the MKV file into it.
2. Select the video track and the audio track you wish to listen to and then extract them from the MKV file. (I dont think PS3 plays dual audio, if it does then feel free to select everything and extract it. I'll find out more about this when I get the time)
3. Install a program called MP4Box and then download and run a program called Yamb. Its just like MKVMerge pretty much but it muxes MP4's instead of MKV's.
4. When Yamb is open, choose "Click to create an MP4 file" and double click it.
5. Select the video and audio tracks you extracted from the MKV and add them into Yamb, then hit next.
That should get you an MP4 file and you didn't have to convert or re-encode anything so your keeping the original quality. The h.264 video I encode to and the AAC-LC audio I use are both compatible with PS3 and Xbox and they work fine for me and my friends.
This method should work on pretty much anything, you just have to be sure that the Video track and the Audio track that you are going to mux to MP4 in Yamb are supported formats and codecs that your PS3 or Xbox can play. A simple and highly recommended program to have called MediaInfo will easily tell you all details about all of the tracks in an MKV file and just about any other file format as well if your unsure as to what codecs were used by others.
IMPORTANT NOTE: I have noticed anything encoded to x.264 thats above High@L4.1 AVC level will not play on my PS3 so if its above that level then this method wont work unless you re-encode the video. Fortunately, not alot of encodes are High@L5.0 or above unless their very very high quality 1080p rips or the encoder loves to use that profile.
Also, note that since PS3 reads FAT32 file system and it has a file size limit of 4GB, the max file size for it to be able to read is 4GB unless your streaming over a home network.
Last edited by DarkDream787 on Thu Nov 27, 2014 4:39 pm; edited 5 times in total
Join date : 2014-01-23
Posts : 118
Location : Canada Ehh
Age : 24
|Subject: Re: How to get my encodes to play on PS3, Xbox, or other supported device without converting or re-encoding Sat Aug 30, 2014 9:15 am|| |
Just so people know Xbox 360 can't play 6CH audio
http://myanimelist.net/animelist/dr-love55Thanks to Darkdream787 for making my avatar & showing me how to encode
Join date : 2014-01-22
Posts : 665
Age : 30
|Subject: Re: How to get my encodes to play on PS3, Xbox, or other supported device without converting or re-encoding Wed Sep 24, 2014 11:49 pm|| |
After using and playing with my PS3 quite a bit more when it comes to media files, I added an important note to the bottom that should also be noted.
|Subject: Re: How to get my encodes to play on PS3, Xbox, or other supported device without converting or re-encoding || |